
Harrington on Hold 'em Volume 2: Endgame Review
4.6 / 5
Overall Rating

Harrington on Hold 'em Expert Strategy for No Limit Tournaments, Vol. 2: Endgame
Dan Harrington's Volume 2 covers tournament endgame play — short stacks, bubble strategy, push-fold, heads-up. Foundational tournament theory that holds up.
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TL;DR
Dan Harrington's Harrington on Hold 'em Volume 2: Endgame is the foundational tournament-poker book on late-stage play — short stacks, bubble dynamics, push-fold ranges, and heads-up. Solver-driven analysis has refined some of the specific ranges, but Harrington's strategic frame and the M-ratio concept (your stack divided by the cost of one orbit) are still the right vocabulary for talking about tournament play. If you've made deep runs and don't know your push-fold spots cold, this is the book to read.
Why It Matters
Most tournament players play the early stages well and bleed equity in the late stages where the math gets unforgiving. Volume 2 codifies the discipline of late-tournament play: when to ladder, when to gamble for chips, when to fold to the bubble. Even with modern solver outputs, Harrington's pedagogy explains why the ranges look the way they do.
Key Specs
- Author: Dan Harrington (1995 WSOP Main Event champion)
- Co-author: Bill Robertie
- Pages: ~432
- Publisher: Two Plus Two
- Format: paperback, ebook
- Position in series: Volume 2 of 3 (Vol 1 = early stages, Vol 3 = workbook)
Pros
- Definitive treatment of tournament endgame strategy
- M-ratio framework is now standard vocabulary
- Push-fold guidance still aligns with solver outputs
- Bubble and ICM-adjacent dynamics covered intuitively
- Heads-up chapter is genuinely useful
- Pairs with Volume 3 (workbook) for practice
Cons
- 2005 publication — predates aggressive modern solver play
- Some specific ranges narrower than current GTO
- Less coverage of online-specific dynamics
- Doesn't address bounty / PKO formats (newer)
- Length is daunting for newer players
Who It's For
Tournament players with intermediate experience — at least dozens of multi-table tournaments under their belt. Anyone who's reached the bubble and not known what to do. Live tournament regulars. Skip it if you're new to tournament poker (start with Volume 1 first) or if you only play cash.
How to Use It
Read chapters on M-ratio first; that frame anchors everything. Drill push-fold tables until ranges are automatic at common stack depths. Use the workbook (Volume 3) to test yourself on specific spots. Re-read the heads-up chapter before any final-table appearance.
How It Compares
Vs. The Mental Game of Poker (Tendler): different problem — Tendler is psychology, Harrington is strategy. Vs. modern solver-based tournament books (Snowie analyses, Roca, etc.): solver outputs are more precise; Harrington explains the why. Vs. Volume 1 of the series: Volume 1 covers early stages, Volume 2 covers the part most players misplay.
Bottom Line
The foundational tournament endgame book. Buy it for serious tournament players. Skip it for cash-only or pre-tournament-experience players.
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